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Gita Assets

Arctic Animals Pack

Arctic Animals Pack · Unity Model · Preview 1

Asset description

BEAR POLAR - This is a High Poly 3D Model of a Arctic Polar Bear with meshes optimized to a Low Poly version: •Bear Polar - HP 4376 tris; •Bear Polar- LP 2606 tris; •Polar Bear - SLP 964 tris. Model has 33 Bones. Textures: •Bear Polar - 1 Color Texture, 1 Normal, 1 Specular Maps (all 2k). For more Animations & High Spec see Arctic Animal - Polar Bear (FULL) version of this Asset. Model has 28 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: Idle, IdleStanding Start/Idle/End, LieDown, Sleeping, WakeUp, Rest, Eating, FightIdle, Jumping, Swimming, Run, Attack PawR, Attack, AttackWithRipping, Hit Left/Right/Front/Back, Death, Walk/WalkSlow/WalkBack/WalkSmell, Smell, RotateLeft, RotateRight. Update 1: •New SLP Model added; •New Animations 'Root Motion' Added 8 animations.Fixed Root Motion and In Place animations, Added Fur Shader added. KiING PENGUIN - This is a High Poly 3D Model of a King Penguin from Late Cretaceous Period with meshes optimized to a Low Poly version: •King Penguin - SHP 12788 tris; •King Penguin - HP 5648 tris; •King Penguin -LP 2300 tris. •King Penguin - SLP 578 tris. Model has 36 bones. Textures: • 1 Color Textures, 1 Normal, 1Ambient Oclusion Maps, 1 Roughness (all 4k) • Model has 38 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model. 0000-0000 Bind Pose 0003-0120 loop idle 0123-0162 loop sleeping 0165-0188 loop strafe left 0191-0214 loop strafe right 0215-0240 loop turn rght90 0243-0266 loop turn left90 0269-0293 loop walk 0296-0344 loop walk slowly 0347-0371 loop walk01 0374-0398 loop walk back 0401-0416 loop run 0419-0443 loop walk sliding 0446-0467 loop hit right 0470-0491 loop hit left 0494-0516 loop hit front 0519-0541 loop hit back 0543-0556 Death 0559-0592 Death water 0595-0618 loop turn right90 water 0621-0644 loop turn left90 water 0647-0671 loop swimming01 0674-0698 loop swimming simple 0701-0725 loop swimming up 0728-0752 loop swimming down 0755-0778 loop hit right water 0781-0804 loop hit left water 0807-0830 loop hit front water 0833-0856 loop hit up water 0859-0888 loop swim strafe left 0891-0920 loop swim strafe right 0923-0949 start eating 0951-1026 loop eating 1027-1046 end eating 1049-1087 loop eating in water 1090-1178 loop walk sliding01 1181-1205 loop walk back SEA LION - This is a High Poly 3D Model of a Sea Lione from Late Cretaceous Period with meshes optimized to a Low Poly version: •Sea Lion - HP 12105 tris; •Sea Lion -Hp1 5808 tris. •Sea Lion - LP 1954 tris. Model has 51 bones. Textures: • 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness(all 4k) • Model has 24 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model. 0000-0001 Bind Pose 0003-0041 loop Walking 0043-0059 loop Run 0062-0156 loop Swiming 0159-0209 loop Swiming Ower Water 0212-0282 loop Idle Land 0285-0331 loop Idle Water 0334-0384 loop Attack In Water 0387-0422 loop Attack Left Side 0425-0460 loop Attack Right Side 0463-0482 loop Hit Left 0483-0503 loop Hit Right 0504-0524 loop Hit Front 0525-0544 loop Hit Back 0546-0575 Death 0577-0635 loop Sliping 0638-0698 loop Attack On Land 0701-0773 loop Eating 0776-0813 loop Walk Sliding 0814-0829 Start Sliding 0830-0849 loop Sliding 0850-0861 End Sliding 0863-0901 Diving 0904-0962 Emerging 0964-1052 Death In The Water SEAL ELEPHANT - This is a High Poly 3D Model of a Sea l Elephant from Late Cretaceous Period with meshes optimized to a Low Poly version: • Sea l Elephant - HP 9516 tris; • Sea l Elephant -Hp1 4030 tris. • Sea l Elephant - LP 1156 tris. Model has 32 bones. Textures: • 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness(all 4k) • Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model. 0000-0001 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0253 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1124-1223 Death In Water 1225-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1409 loop Turn Right WARLUS - This is a High Poly 3D Model of a Warlus from Late Cretaceous Period with meshes optimized to a Low Poly version: • Warlus - HP 7217 tris; • Warlust -Hp12494 tris. • Warlus - LP 768 tris. Model has 32 bones. Textures: • 2 Color Textures, 1 Normal, 1 Specular, 1Ambient Oclusion Maps , 1 Roughness, 1 Metalness (all 4k) • Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model. 0000-0000 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0252 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1125-1223 Death In Water 1226-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1408 loop Turn Right SEAL - This is a High Poly 3D Model of a Sea l from Late Cretaceous Period with meshes optimized to a Low Poly version: • Seal - HP 8369 tris; • Seal - LP 3550 tris. • Seal - SLP 1030 tris. Model has 30 bones. Textures: • 2 Color Textures, 1 Normal, 1 Metalness, 1Ambient Oclusion Maps , 1 Roughness(all 4k) • Model has 32 UNIQE Animations (Root Motion/InPlace), which are GREAT ASSET to this Model. 0000-0001 Bind Pose 0003-0061 loop Idle 0063-0079 Start Fight Idle 0081-0118 loop Fight Idle 0119-0135 End Fight Idle 0137-0157 loop Hit Left 0160-0180 loop Hit Right 0183-0203 loop Hit Front 0206-0226 loop Hit Back 0229-0253 Death 0255-0302 loop Walking 01 0305-0323 loop Runing 01 0326-0349 Start Sleeping 0350-0408 loop Sleeping 0409-0433 End Sleeping 0435-0506 loop Eating 0509-0537 loop Strafe Left 0540-0568 loop Strafe Right 0571-0599 loop Attack 0602-0618 loop Attack 01 0621-0700 loop Swiming 0703-0782 loop Swiming 01 0785-0864 loop Idle In Water 0867-0905 loop Attack Aggressive In Water 0908-0931 loop Hit Left In Water 0934-0957 loop Hit Right In Water 0960-1039 loop Swiming Down 01 1042-1121 loop Swiming Up 01 1124-1223 Death In Water 1225-1249 loop Turn Left In Water 1252-1276 loop Turn Right In Water 1279-1342 loop Turn Left 1345-1409 loop Turn Right POLAR Hare - This is the High Poly 3D Model Hare contains TWO [2] Models with some Meshes optimized to Low Poly version: •Hare - SHP 12760 tris; •Hare - HP 3096 tris; •Hare - LP 2248 tris. ALL Models has 31 Bones. Textures: •Hare - 1 Color Textures, 1 Normal, 1 Specular, 1 Ambient Occlusion Maps (all 4k). Model has 18 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: Run, RunTurn Left/Right, Jump Short/Long, Walk, Idle/Idle01, Fight Idle, Attack, Hit Right/Left/Front/Back, FightWithDeath, RunWithDeath, Eating, Sleeping. POLAR FOX - This is a High Poly 3D Model of a Fox with meshes optimized to a Low Poly version: •Fox - HP 5116 tris; •Fox - LP 2761 tris; •Fox - SLP 1882 tris. Model has 37 Bones. Textures: •Fox - 1 Color Textures (White), 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 1k/2k). Model has 25 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: Walk, Run/Run01, Smell, Smell 01, Walk Back, Fight Idle, Attack Right Hand, Attack Bite, Attack Paw, Eating, Jump Attack, Eating 01, Lie Down, Rest, Stand Up, Strafe Right/Left, Hit Left/Right/Front/Back,Jump, Death, Attack Bit 01. Polar Wolf - This is a High Poly 3D Model of a Wolf including ALPHA with meshes optimized to a Low Poly version: •Wolf - HP 8468 tris with Alpha; •Wolf - LP 4498 tris; •Wolf - SLP 2518 tris. Model has 40 Bones. Textures with ALPHA: •Wolf -1Color Textures, 1 Diffiuse (tga: white with Alpha), 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k). For more Animations & High Spec see Model has 36 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model: Idle, AttackJump, AttackPawRigh, Creeping, Death, Eating, FightIdle, GoToSleep/Sleeping, WakeUp, Howling, Jumping, LieDown, Rest, StandUp, Running, Walk/WalkBack, Hit Left/Right/Front/Back, Swimming, Jumping 01, Attack Jaw. Version 1.01 added Reindeer,

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