SciFi Neon Buildings
Unity · 模型
This 2D zombie survival game development kit provides everything needed to rapidly build a side-scrolling game environment for 2D zombie survival games. It includes hand-drawn high-resolution assets such as tiles, backgrounds, animated characters, visual effects (FX), and UI elements. Designed for flexibility and fast production, it allows developers to quickly prototype or build full game scenes with a consistent visual style. ■ Package Contents Player Character: 1 (11 animations) Enemy Characters: 5 (6 animations each) Combat Effects: 16 (animated muzzle flashes, hit effects, etc.) Buildings: 8 Vehicles: 9 Props: 90+ (including state variations, color variations, and combinable variants) Fence Modules: 12 (including state and height variations) Backgrounds: 1 (includes static and parallax types) Decals: 53 (18 combat-related, 35 environmental decoration) Ground Tiles: 156 UI Elements: 140+ (multiple variations) Most major assets are provided as prefabs for immediate use. ■ Folder Structure This development kit is divided into two main sections: The Suburb folder contains the primary assets of this pack, representing the main environment and core visual content. The Foundation folder provides shared base assets used across the entire kit. Each folder is organized into categories such as characters, UI elements, environments, props, prefabs, and related resources. This structure separates shared base assets from Suburb-specific content for easier project integration. ■ Important Information Gameplay systems and core game logic are not included Audio files and music are not included This pack focuses on environment art, character assets, animations, FX, UI, and selected prefabs Some showcase scenes are intended for presentation purposes only and do not represent full gameplay systems Users are expected to implement their own gameplay systems Resolution: double 1920×1080 quality (suitable for 4K displays) Scale system (PPU): 128 PPU for gameplay assets, 200 PPU for UI elements Grid design: 64px grid-based layout (128×128 tiles at 128 PPU) Pivot alignment: bottom-center pivot for all characters and props Pipeline compatibility: Sprites-Default material, compatible with Built-in and URP File formats: PNG sprites and Unity prefabs Dependency: Unity TextMesh Pro (TMP) required for text rendering Organized into Foundation (shared assets) and Suburb (main content) folders This package uses the "Sprites-Default" material for all prefabs, making it compatible with both Built-in and URP environments out of the box.