Island Survival — Multiplayer FPS Template
Unity · 模版
New in version 2.0: Theme 11: Fairy, Dryad, Wood Elf (84x) These 11 themes included in the package are: Theme 1: Beginner, Wooden, Iron (88x) Theme 2: Primeval, Bones, Shaman, Orc (88x) Theme 3: Nature, Druidic, Botanical (85x) Theme 4: Ice, Frost, Winter (92x) Theme 5: Asian, Mythic, Ornate (106x) Theme 6: King, Hero, Imperial (91x) Theme 7: Nordic Myths, Runes, Valhalla (86x) Theme 8: Ancient, Elf, Holy (87x) Theme 9: Aquatic, Ocean, Shells & Pearls (94x) Theme 10: Steel, Expert, Master (87x) Theme 11: Fairy, Dryad, Wood Elf (84x) For each weapon type, at least three weapons are available that can be used as upgraded versions or different styles within the same theme. The weapon types included in this package for the 11 themes are: Shields (40x) Swords, Two-Handed (37x) Swords, One-Handed (34x) Daggers (37x) Axes, Two-Handed (37x) Axes, One-Handed (34x) Maces (53x) Hammers (34x) Scythes (35x) Spears (37x) Scepters (39x) Wands (37x) Chakrams (36x) Fist Weapons (33x) Bows (35x) Quivers (34x) Arrows (33x) Crossbows (33x) Arrows for Crossbows (34x) Throwing Knifes (34x) Dynamite (35x) Bombs (34x) Potions (33x) Spell Books (34x) Keys (39x) Horns (34x) Torches (34x) Additionally, weapon types included for Theme 5: Sword Sai (3x) Nun Chucks (3x) Fan Weapon (3x) Throwing Stars (10x) Polycount The overall polygon count varies from 87 to 9232 tris, the average triangle count is 3012 tris. Texture All models share the same 256x256 texture to increase performance and are ready to use for your PC/Mobile game and VR/AR experience. Two materials are included. A transparent material is included for the glassware (with the same texture). Compatibility Supports all Render Pipelines and Unity versions from Unity 2019 or higher. The Universal Render Pipeline (URP) is used by default. Adjusting the project for the Built-In or High-Definition Render Pipeline (HDRP) only takes a few seconds (details in the Readme). Supports all Render Pipelines and all Unity versions from Unity 2019 or higher. The Universal Render Pipeline (URP) is used by default. Adjusting the project for the Built-In or the High-Definition Render Pipeline (HDRP) only takes a few seconds (details in the Read Me).