Surface Brush Studio — Paint, Scatter & Physics Placement
Unity · Plugin
Minimum Unity Version 2022 LTS + Documentation | Discord | Contact Generate and place webs exactly where and how you need them - directly within Unity. From realistic to stylized visuals, customize every detail: strings, vertex and texture gravity, inner and outer ring designs, wind effects, raindrops, color variations, and more. In play mode, bring your webs to life by cutting, burning, or tearing them apart - or even interactively sticking to them in real time. These effects are powered by a combination of shader animation, mesh deformation, and flutter effects for detached parts. Enjoy the ultimate spider web solution for Unity. HIGHLIGHTS 📦 Drag & Drop 20+ ready-made webs you can use out of the box or customize to fit your needs. 🕷️ Mesh Generation Create unique webs quickly and easily with intuitive tools. 🧩 Customization Extensive settings to help you achieve the exact look and behavior you want. 🎨 Shader Graphs Extensible Shader Graphs with effects like wind, raindrops, gravity, and more. ☑ Editor & Runtime Generate webs at the click of a button or via code - both in the Editor and during gameplay. 🎮 Interaction Cut, burn, tear, or stick to webs in real time. Detached parts use Unity’s Cloth component for realistic flutter effects. ✈ Lightning-Fast Performance High-speed geometry generation powered by Jobs, Burst, and the advanced Mesh API. 💾 Low File Size One main texture with variations driven by compact alpha maps for minimal storage impact. DISCOUNTS Automatically applied at checkout if you own this asset Gore Simulator (50% off this asset's price) Blood Factory (50% off) REQUIREMENTS Minimum Unity Version 2022 LTS + DEPENDENCIES unity.burst unity.collections unity.splines TEXTURES Spider Web Main Texture (1024x1024) Raindrops Noise Texture (1024x1014) Various alpha textures in both realistic and stylized styles (256x256). MESHES All meshes are procedurally generated by the tool. 20+ exported example meshes. MATERIALS Each web can have multiple materials with different alpha textures to create variety. The included example webs typically feature 2-4 materials each. SHADER GRAPHS Lit Emission: A simple shader used for demo assets. Spider Web: The main shader used for webs, offering a variety of effects including wind, gravity, vertex deformation, color variation and raindrop noise. Spider Web Fire: A shader used for the included fire particle effect. PARTICLES Spider Web Fire particles to simulate burning the web. DEMO SCENES Demo01: Examples (currently 20+ examples included) Demo02: Cut Demo03: Burn Demo04: Stick Full source included. API Any feature missing? Any other questions? Please don't hesitate to reach out. The included Shader Graphs are compatible with all render pipelines by default.