Zoom It - Zoom & Find Hidden Objects(Complete Game Project)
Unity · 模版
Demo: Universal RP ONLY. Bring voxel-style action to life with Pixel Craft VFX URP, a collection of blocky, pixel-perfect effects inspired by your favorite sandbox and crafting games! Each flipbook uses power-of-two textures (and NPOT as an extra) for peak performance and clean rendering, and they plug directly into Unity’s Shuriken Particle System for fast integration. Compatible with 2D URP. Instructions at the end of the description. Fully customizable materials let you tweak colors, glow levels, pixelation, animation speed, and more. Ideal for stylized games that want that chunky, retro voxel charm. From explosions and magic bursts to projectile or impact effects, this pack is built for PC, console, and mobile. Optimized visuals that run smoothly across platforms. Experience the playful side of VFX with Vefects’ signature production-ready quality and creative flair. Perfect for voxel, crafting, and builder-style games that need visual punch with a pixel twist. List of VFXs included: Bubble Bubbles Lava Chest Open Critical Attack Dust Explosion Big Explosion Small Factory Smoke Fire Fireball + Impact Gun Smoke Heal Impact Sparks Item Pickup Item Spawn Leaf Level Up Poison Debuff Lightning Magic Impact Projectile Burst + Impact Projectile Fire + Impact Projectile Ice + Impact Projectile Lightning + Impact Projectile Water + Impact Projectile Wind + Impact Respawn Shield Sword Slash Teleport Vanish Vapor SFX (More to come soon!) Texture sizes: Optimized Power of 2 textures Small file sizes as it's a pixel-perfect approach with Nearest-Neighbor Filtering Number of VFXs: 200+ Game Ready VFX Prefabs 120+ Materials 92+ Textures Custom shaders: Custom flipbook shaders The shaders included in this pack are pretty basic to understand and modify! Easily adjust the elements to fit the needs of your project All VFX (Visual Effects) contain SFX (Sound Effects) too! Disclaimer: The pack works in a 2D environment on a 3D render pipeline, and also with the 2D render pipeline features. That means the 2D Core, 2D Mobile, 2D (URP) templates and such. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it wil also work. Shaders for 2D RPs are included as an optional .unitypackage in the same folder as the 3D shaders, double-click on the pack to import them. Made the 2D RP version of the assets more visible for unexperienced Unity users that don't know that a .unitypackage is. Find them inside the "2D URP" folder. Double click on "Vefects_Pixel_Craft_VFX_URP_Prefabs_Shaders_2D_Mats.unitypackage" to import the ready-to-go 2D prefabs, shaders and materials. Shaders made with Amplify Shader Editor. No VFX Graph nor Shader Graph support yet. Only .shader files with Shuriken Particle Systems. BIRP Pixel Craft VFX URP Pixel Craft VFX - URP HDRP Pixel Craft VFX - HDRP Do you need to use another Render Pipeline?