Easy Design - Editor Level Design Tool
Unity · 插件
Urban Architect Pro – Procedural City Builder Generate entire cities. Create detailed buildings. Build massive worlds. Urban Architect Pro is a powerful procedural city generation toolkit for Unity, designed to help developers create everything from small neighborhoods to expansive open-world urban environments. Build intricate road networks, generate detailed procedural buildings, create realistic intersections, and integrate entire cities into your terrain—all without spending countless hours placing objects manually. Whether you're developing an open-world action game, city simulator, racing game, survival experience, or virtual environment, Urban Architect Pro gives you the tools to bring your world to life. Build Cities in Minutes, Not Weeks Turn an empty scene into a fully structured urban environment using procedural generation. Procedural Road Networks: Generate interconnected roads, intersections, curved streets, and complex layouts. Advanced Procedural Buildings: Create detailed, varied buildings to populate your city without manually constructing every structure. Building Streaming: Manage buildings dynamically to support larger environments and reduce unnecessary scene overhead. Terrain Integration: Adapt roads and city layouts to your terrain with terrain carving and smoothing. Runtime City Generation: Generate procedural cities during gameplay for dynamic and replayable experiences. OpenStreetMap Import: Bring real-world road network data into Unity. Sidewalks, Curbs, and Parking Areas: Add urban infrastructure that makes generated environments more believable. Custom Asset Support: Integrate your own models and prefabs to give each city its own visual identity. Manual Editing and Customization: Combine procedural generation with creative control over your layouts. More Than Just Roads Urban Architect Pro goes beyond generating street layouts. Create detailed urban environments with procedural buildings, connected roads, sidewalks, driveways, walkways, and parking lots. Combine automated generation with your own assets to develop cities tailored to your game's setting. From suburban neighborhoods to dense urban districts, build the foundations of your world without starting from scratch. Designed for Large Worlds Building an open world shouldn't mean manually managing every building. With building streaming and procedural generation, Urban Architect Pro provides tools for creating and managing expansive city environments. Generate the structures your world needs and manage their presence as players explore. Build on Terrain Create cities that work with your landscape rather than fighting against it. Urban Architect Pro includes terrain-aware generation, carving, and smoothing tools, helping roads and city infrastructure blend into your environment. Combine natural landscapes with sprawling urban areas for open-world games, driving experiences, and large-scale simulations. Generate Cities at Runtime Create dynamic urban environments that don't have to be identical every time your game starts. Use runtime procedural generation to build new cities, create different layouts, and support gameplay systems built around changing environments. From Prototype to Production Rapidly generate environments for testing, then refine them with custom assets, manually placed road nodes, and advanced generation controls. Urban Architect Pro is designed to reduce repetitive world-building work so you can focus on gameplay, atmosphere, and the details that make your project unique. Start Free. Build Bigger with Pro. Urban Architect Standard provides core procedural city-generation tools for developers getting started. Urban Architect Pro expands those capabilities with advanced procedural buildings, building streaming, terrain integration, and additional tools for more ambitious worlds. Experience the possibilities of procedural city generation and take your environments further with Urban Architect Pro. Spend less time building roads and more time building your game. Technical Details Requirements Unity 2022.3 LTS or newer No external dependencies required Features One-click Instant City generation Works with or without Unity Terrain Procedural road generation Manual road graph editing Automatic building placement Sidewalk generation Traffic sign placement Side object placement Special building support Graph Save & Load Terrain backup and restore Building density and spacing controls Random seed support Customizable road widths, sidewalks, and generation settings Experimental procedural building generation Included Systems Urban Architect Generator City Generator Graph Editor Procedural Road Generator Building Placement System Sidewalk Generator Terrain Integration Tools Graph Save/Load System Customization City & World Size Random Seed Major & Minor Road Generation Road Width Curved Roads Sidewalk Width & Height Building Density Building Spacing Terrain Deformation Settings Sign & Side Object Placement Supported Workflows One-click city generation Manual road editing Terrain-based generation Flat-world generation Incremental city building Graph-based road design Render Pipeline Support ✅ Built-in Render Pipeline ✅ Universal Render Pipeline (URP) ✅ High Definition Render Pipeline (HDRP) Platforms Windows macOS Linux Documentation PDF User Manual Included The support packages for URP and HDRP are included.