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Gita Assets

Gore System URP

Gore System URP · Unity 模版 · Preview 1

Asset description

Dependencies before use: - IMPORT "alembic" package before this asset !! ( needed for 3Dsplashes to function ) - DO NOT IMPORT "Project Settings" !! ( popup warning will open on import, unclick everything on step 2of2 related to project settings, import everything else. ) - ADD INPUT "sliceAttack" Edit > Project Settings > Input Manager --> add "sliceAttack" --> set "Positive Button" to "mouse 0" --> set "Alt Positive Button" to "mouse 0" - ADD INPUT "sliceBlock" Edit > Project Settings > Input Manager --> add "sliceBlock" --> set "Positive Button" to "mouse 1" --> set "Alt Positive Button" to "mouse 1" Gore systems for unity URP Package has all systems you need. Edit gore depth, change blood color, add fat or remove skin around the wound, toggle blood soaking or bleeding streaks on or off, set it from realistic to as bloody as you want, perfect for a gore filled game ! Shooting shaders - for animated skinned meshes and clothes, use real deep gory wounds or only paint UV's, highly customizable to your liking. Works with any UV-unwrapped model (add second uv channel to your models). Human vital organs - simple drag & drop prefabs to give your models insides. Slicing system - for both, preCut models & single models NOTE!: "real"-cutting unstable with high quality models. Footprint system - best used with fps games. Floor shader - for floors where you want blood to flow in cracks and crevices. Multiple different blood effects & decals - Splatters, gushes,bullet hits and blood pools. Custom animated textures & procedural systems for blood, no repetition ! - Volumetric blood effects included (x10). Ready made classic particleSystem prefabs for ease of use. Update 1.1 This update adds damage health based dismemberment to your shooting & completely new way to slice your enemies, included are 5 thin sword slices and 5 animal claw textures. NOTE!: Addon code works ONLY with PreCut models ! -added script "ShootDismembermentAddon" -added script "SliceRaycastedCutsAddon" -added script "GoreExampleSceneUpdate1_1Code" -added 10 "slice"-sprite textures -added "Unity GoreSystems-Update1_1.pdf" -added Update1_1 Example scene Update 1.2 -added 6 more Soldier "PreCut"-prefabs -added 3 fixed animation sheet -textures -removed unnecessary libraries from scripts -added stability to "Real"-slicing Update 1.3 -added human muscle models -added human muscle material textures (4K) -added goreHead-prefab-withMuscles (prefab) -added goreTorso-prefab-withMuscles (prefab) -added goreLimb-prefab-withMuscles (prefab) -added info text to 1.1 update scene Update 1.4 -Added ability to shoot gore from anything, not just from player -Added shotgun effect with "ShootShotgunAddon"-code -Added example code inside DemoLevel -Added AlphaClipping support + some tooltips for variables -115 Prefabs -23 Scripts -8 Shaders -22 Audio effects -URP Example scene -EXTRA: soldier model (preCut & singleModel) with animations (idle, run, hold rifle, shoot pistol, shoot rifle). -EXTRA: Simplified learning model -EXTRA: Katana Asset uses "SkinnedMeshDecals" under MIT License; see Third-Party Notices.txt file in package for details.

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