Gore System URP
Unity · 模版
Compatibility: MFPS 1.10.0 and lower · Desktop & Mobile Deliver last-player-standing gameplay to your MFPS project with a production-ready Battle Royale mode. The add-on integrates cleanly with MFPS systems and requires no core code rewrites. Key Features Dynamic Shrinking Zone — phase-based safe zone with customizable timings, damage, easing curves, and in-editor preview. Networked Airdrops — synchronized loot crates with configurable spawn rules, rarity, and item tables. Parachute Insertion — optional spawn sequence with altitude checks and smooth deployment. Adaptive BR HUD — modern interface that auto-adapts to armor/no-armor setups and desktop/mobile layouts. Deterministic Loot Sync — weapons, ammo, health, and other pickups are authoritatively synchronized across all clients. Mobile Optimization — touch-friendly UI, performance presets, and layout scaling for various screen sizes. Editor Tooling — one-click setup via a custom menu, validation checks, and zone visualization. Drop-in Integration — ties into MFPS Health, Armor, Player State, and round flow without refactoring. Customization & Extensibility Fully documented zone behavior, UI logic, and editor setup. Add your own loot, visuals, audio, and effects with minimal steps. Replace or extend prefabs (e.g., AirDropSlot, AmmoBox, HUD elements). Public events/APIs for zone phases, drop cadence, and pickup handling. Requirements (not included) MFPS or MFPS: Mobile MiniMap Support Discord community and ticket support. We provide timely assistance and will correct reproducible issues. Features: Dynamic Shrinking Zone with customizable phases and real-time visual feedback Networked Airdrops with randomized, customizable loot Parachute System with smooth deployment and optional animations Adaptive BR HUD for both mobile and desktop platforms Smart Loot Syncing for weapons, ammo, and health pickups Mobile Friendly controls and optimized UI Editor Tools for quick setup and zone preview Drop-in Ready integration with MFPS without code rewriting Supported OS: Windows, Mac, Linux, Android, Iphone. Link to documentation: Offline inside the project (Built-in)