Retro American House
Unity · 模型
Modern City Downtown with Interiors Megapack , The pack made by a team with big attention to details , quality of assets and unique concepts and as well as optimization , the pack includes 355 unique models which includes Modular Building parts ( Also premade Buildings BPs for easy use ) , Vehicles , interior ( Restaurant / Bank / Metro Interiors ) and exterior props / Environments , and 45 different decals ( Dirt / Dust / Rust / Graffiti / Neon / Water / Signs and much more type of decals ) , complete pack if you want to create Modern City / Downtown Levels for your games and / or Populating / extending your levels , and the pack includes one example Map which is made by our team members , For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket. INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT Features: Megapack with 355 Unique Meshes Attention to Detail / AAA Quality All Building Assets are Modular Day and Night Maps done 45 Decals ( Different types ) 2 Vehicles with Color / Dirt Variations Includes Buildings which are fully modular Animations for Some Assets Complete Environment Set Game ready/Optimized Wide Range of Props ( 175 Pieces ) Unique concepts for Assets Material Variations For Some Assets Texture Sizes: 4096 2048 1024 Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets Collision: Yes, Automatically Generated LODs: Yes, 3 LODs for complex assets Number of Meshes: 355 Unique Meshes Number of Decals : 45 Number of Materials and Material Instances: 196 Number of Textures: 453 Supported Development Platforms: All Platforms Average Poly Count: 2k up to 57k Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material. Props: Chandelier, Info Desk, Door, Air Conditioner, Bankomat, Barricade, Barrier, Bench, Bin, Burger, Bush, Table, Barrels, Drink Cup, Grass, Booth Seat, Lamp, Cars, Truck, Bottle, Chair, Security Camera, Trees, Ticket Machine, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic] Architecture: Ground, Walls, Ceilings, Roofs, Floors, Stairs, Columns, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic] Render Pipeline Disclaimer: This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.Renders and animation were created in HDRP. This package is designed for HDRP render pipelines. Materials are created with shadergraphs that support HDRP.