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Gita Assets

Retail Environment - Supermarket & Convenience Store (URP)

Retail Environment - Supermarket & Convenience Store (URP) · Unity 模型 · Preview 1

Asset description

Build shops, grocery stores and street scenes fast. Retail Environment contains two complete buildings — a 26 x 32 m supermarket with a timber barrel-vault roof and a 15 x 14 m corner convenience store — plus 21 standalone retail props. Unlike baked environment meshes, everything is separated and organised: • Each building prefab is grouped into Structure, Roof, Windows, Doors, Fixtures, Lighting, Products and Details • Every window has its own centred pivot • Building doors and cooler doors pivot on their real hinge and open with the included RetailOpenable script • 260+ cans, bottles and boxes have Rigidbody + BoxCollider and rest stably on the shelves • Removable roof/ceiling for cutaway and top-down views • Overlapping coplanar faces have been removed to avoid z-fighting Included • 2 buildings: supermarket (market_r06), convenience store (shop_us08) • 21 props: 4 checkout counters, POS terminals, cash drawers (open/closed), cooler, gondola shelf, stock rack, keyboard, barcode scanner, receipt printer, payment terminal, product box / bottle / cold bottle / can • 2 demo scenes: RetailStreet (playable street with fly camera and click interaction) and RetailDemo (prefab gallery) • 3 small scripts (optional): RetailOpenable, RetailInteractor, RetailFlyCamera — works with the Input System or the legacy Input Manager • PDF documentation • Render pipeline: URP 17.3+ (Unity 6000.3+) • 23 FBX models, 23 prefabs, 240 URP Lit materials, PNG textures (PBR: base colour, normal, metallic-smoothness, occlusion) • Real-world scale: 1 unit = 1 m, Y up, bottom-centre pivots • Triangle counts: supermarket ~970k (215k unique), convenience store ~233k (124k unique), props 182 – 155k • Colliders: static MeshColliders on structure/fixtures, primitive colliders + Rigidbody on products • No LODs. No animations (doors are script-driven). • Scripts in namespace KENsAtelier.RetailEnvironment with their own assembly definition

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