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Gita Assets

Commander: Male and Female Shikikan Officer

Commander: Male and Female Shikikan Officer · Unity 模型 · Preview 1

Asset description

⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ ꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷ ✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧ ✦ Key Features 2 Characters, 2 Outfits Many unique hairstyles Completely modular A wonderful render scene Fully Rigged with UE5/Humanoid Rig Apple ARKit Blendshapes Adjustable body parts Underwear included Easy Color Change Advanced materials! Tons of customization Optional Accessories - Cape & Peaked Cap ⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system Commander Boy Faces 23180 ・ Tris 45295・ Verts 27965 Commander Girl Faces 33598・ Tris 65974・ Verts 37824 ⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones It was made in Maya without plugins and does not have controls You can apply physics to different parts The full list of Additional bones can be found here > ⁺₊✧ ⋆ Tested with various animations Advanced Locomotion System v4 Standard 3rd person animations Female Interactions Animations Mocap Library ARLS + Horse Animset Succubus AnimSet Valley of the Ancient Close Combat: Swordsman Lyra Starter Game ⁺₊✧ ⋆ Blendshapes Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity. Can be used for Live Stream facial animations LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. ⁺₊✧ ⋆ Different Outfits and Modularity The model is completely modular! Remove or add any part. Or if you want, take clothes off completely Body texture is censored. The uncensored texture can be requested Adult parts are not modeled and do not have morphs or a rig. It’s a texture To avoid body intersection through clothes, the body is sliced into pieces Pieces that are beneath the clothes must be turned off or hidden By doing that, you reduce the polycount! Full-Body is included Underwear is included Bonus Idle animation is included Any other animations are not (!) included ⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+ Render pipelines: Built-in, URP, HDRP Both Advanced and Default Shaders Humanoid rig with eye and jaw bone For facial animations use Blendshapes Physics are not (!) included Wind Simulation for Hair! Easily add Tattoos and Scars! AllPartsTogether.fbx file is included for customization Any Humanoid Animations from the store can be applied to this character Please note, this is a character asset. It has no controls, scripts, etc. ⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts A MatID map is used for changing colors of a BaseColor Map by sections You can use the Advanced Shader to change the colors easily ⁺₊✧ ⋆ 4K Textures 9 Texture sets: Body, Head, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Buzz cut Textures are packed for better optimization Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps ⁺₊✧ ⋆ FAQ ﹌﹌﹌﹌﹌ Q: Can I request customization? Are you available for commissions? A: Yes, my team is available for commissions.Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.? A: Yes, you can. File formats such as .fbx can be imported anywhere.Q: Are clothes from other models compatible? A: Some are compatible, and some are not. Please take a look at compatibility list. Male | Female Q: How to obtain additional source files? For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days. Q: Do advanced materials work without the Shader Graph? A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package Q: I don't need the advanced materials. How do I disable this feature? A: Simply follow this instruction 🔗 here > Q: I still need help! How do I reach out? Normally, I answer within 1-3 working days. Q: Can I upload and use your model in WEB3? A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains. Q: Can I sell the model as a VRchat avatar? A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. Q: Can I sell your characters as art? A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models Q: Can I sell my project files with your characters in them? A: No, this is prohibited. More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service ≽^·⩊·^≼ Thank you! ✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧ ✦ Key Features 2 Characters, 2 Outfits Many unique hairstyles Completely modular A wonderful render scene Fully Rigged with UE5/Humanoid Rig Apple ARKit Blendshapes Adjustable body parts Underwear included Easy Color Change Advanced materials! Tons of customization Optional Accessories - Cape & Peaked Cap ⁺₊✧ ⋆ Blendshapes Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity. Can be used for Live Stream facial animations LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. ⁺₊✧ ⋆ Different Outfits and Modularity The model is completely modular! Remove or add any part. Or if you want, take clothes off completely Body texture is censored. The uncensored texture can be requested Adult parts are not modeled and do not have morphs or a rig. It’s a texture To avoid body intersection through clothes, the body is sliced into pieces Pieces that are beneath the clothes must be turned off or hidden By doing that, you reduce the polycount! Full-Body is included Underwear is included Bonus Idle animation is included Any other animations are not (!) included ⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+ Render pipelines: Built-in, URP, HDRP Both Advanced and Default Shaders Humanoid rig with eye and jaw bone For facial animations use Blendshapes Physics are not (!) included Wind Simulation for Hair! Easily add Tattoos and Scars! AllPartsTogether.fbx file is included for customization Any Humanoid Animations from the store can be applied to this character Please note, this is a character asset. It has no controls, scripts, etc. ⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts A MatID map is used for changing colors of a BaseColor Map by sections You can use the Advanced Shader to change the colors easily ⁺₊✧ ⋆ 4K Textures 9 Texture sets: Body, Head, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Buzz cut Textures are packed for better optimization Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps ✦ Supports Built-in, URP, and HDRP ✦ Optional Advanced materials via Shader Graph! Can also be used without. ✦ PDF instruction on how to enable URP and HDRP is included

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