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Gita Assets

Dynamic Stylized Fire VFX

Dynamic Stylized Fire VFX · Unity Special effects · Preview 1

Asset description

The Input System is required but it's only used in the demo scene so you can press buttons and navigate while in Play mode. The Shader Graph is required for you to be able to edit the shaders. The sword (made by Unity Technologies) and dummy are included in this asset pack, but read my documentation for a free and easy way to add the character animation. Easily customizable assets, made with a clear documentation and structure, and made with the Shader Graph and Particle System. I created the scripts and dummy just to help give context for the effects, not to be game-ready (but, of course, feel free to use them as they are or modify them for your projects). For example, the fire projectile has a script to make some particles disappear more quickly and some more slowly upon impact, to help you undertand how to make the transition from projectile to explosion look aesthetically pleasing. Works in URP. I created the scripts and dummy just to help give context for the effects, not to be game-ready. Shaders made with Shader Graph. Made with Particle System. The Input System is required for the demo scene, so you can press buttons and navigate while in Play mode. It should be pretty quick and straightforward for you to switch this to HDRP.

Dynamic Stylized Fire VFX · Unity Special effects · Preview 3Dynamic Stylized Fire VFX · Unity Special effects · Preview 4Dynamic Stylized Fire VFX · Unity Special effects · Preview 5Dynamic Stylized Fire VFX · Unity Special effects · Preview 6Dynamic Stylized Fire VFX · Unity Special effects · Preview 7Dynamic Stylized Fire VFX · Unity Special effects · Preview 8Dynamic Stylized Fire VFX · Unity Special effects · Preview 9Dynamic Stylized Fire VFX · Unity Special effects · Preview 10Dynamic Stylized Fire VFX · Unity Special effects · Preview 11