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Gita Assets

ToonScapes: Spring Isles

ToonScapes: Spring Isles · Unity Model · Preview 1

Asset description

Suggestions? Questions? Get in touch with us: ◙ Featuring ◙ • 371 Unique Meshes • 541 Prefabs, ranging from cliffs and stones to vegetation and asian themed building kit. • 3 Demo Scenes, two showcasing the environment with sunny and night-time atmosphere, presented in the promo assets (post-processing profile included), and one grid-based scene with all the assets laid out for easy viewing. • Custom Vegetation Shader with features like subsurf effects and wind sway and leaf jitter, and centralized control via a WindManager script. • Custom Skybox Shader with light reactive clouds and multiple layers. • Custom Stone Shader with features like edge wear and top-surface terrain blending. • Custom Water and Waterfall Shader. • Custom Terrain Shader with Height-Blending between Layers. For more information about polygon counts and individual assets, please consult the: Asset List ◙ Asset list (Highlights) ◙ • Vegetation Assets • (x136) Plants, Flowers, Water Plants & Trees. Vegetation Assets include: (x21) Trees consisting of Blossom, Broadleaf, Springleaf and Amberleaf types. (x85) Various Plants that include Grass, Flowers, Bushes, Leaves and Ivy. (x14) Bamboo Plants. (x19) Water Plants and Fish (Idle Animation included). • Buildings • (x34) Torii Gate and Modular Gazebo Pieces that include Beams, Walls, Roof Pieces, etc. (x180) Stone Ruins Kit that includes Blocks, Stairs, Walls, etc. • Rocks • (x67) Rock Assets:, ranging from small Stones, to different sized Rocks and Cliffs, all having the option of a material that blends with the terrain. • Props • (x42) Garden and Ornamental Props. (x66) Interior and Wooden Props. • Other Assets • (x1) Hand-Painted Skybox (Day/Night variants). (x6) Background Assets: Mountains and Hills. (x7) Particle Systems: Falling Petals, Fog, Falling Leaves, Sun Shafts, etc. Support and Community: Discord • Twitter • Mail • 15 Main Atlas Textures (4096x4096), shared by most models. • 12 Background Textures (2048x2048), used by Background Meshes. • 10 Terrain Textures (4096x4096), Normal and Albedo. • 25 Various Textures (4096x4096), Masks, Normals, etc. • 9 Miscellaneous Textures (Ramps, Normals, Noise Textures) • Most models have a low polygon count, ranging from

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