SciFi Neon Buildings
Unity · 模型
FBX, OBJ, GLTF2, STL, PLY, 3MF, DAE* and ZIP files support Cross-platform: Windows, Mac, Linux, UWP, Android, WebGL, and iOS Import models from file system, web, or any custom source TriLib can help you add modding functionality to your games, create level/scene editors, create AR/VR visualizations, and more! Model Viewer (Web Demo) Avatar Loader (Web Demo) *DAE support is experimental. Improvements are in the works. No native-plugin dependencies Mesh importing Point Cloud importing Animation importing Material importing Texture importing Lights importing Cameras importing Avatar creation Highly customizable Various samples A complete PBR model viewer included A cross-platform file browser included Periodically updated Partially commented source code* Supports Unity 6 *Some TriLib content (File-format loaders and core functionality) is pre-compiled into DLLs (libraries) to decrease the package size API Reference Wiki When creating a Standard Render Pipeline project, import the "TriLibCore" folder from the package. When creating an HDRP project, import the "TriLibHDRP" and "TriLibCore" folders from the package. When creating an UniversalRP project, import the "TriLibUniversalRP" and "TriLibCore" folders from the package. When using a custom Render Pipeline, you should extend the "MaterialMapper" class.