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Gita Assets

Basketball Arena Stadium Interior - Modular Environment 3D Level

Basketball Arena Stadium Interior - Modular Environment 3D Level · Unity Model · Preview 1

Asset description

This Basketball Arena Stadium is a highly detailed and realistic 3D environment designed for professional use in cinematics, broadcast simulations, games, commercials, virtual production, and architectural visualization. It offers a complete, immersive stadium interior with authentic design, high-quality materials, and modular elements for flexibility across various production pipelines. The product does not include a light setup! Watch the preview from Unity. Asset Overview - Full interior of a professional basketball stadium - Tiered seating system with color-coded sections (red, white, blue) - Regulation basketball court with detailed parquet floor texture - Two basketball hoops with support structures and netting - Central jumbotron with emissive screens - Arena lighting setup with ceiling-mounted rig and spotlights - Hanging speaker arrays and ceiling trusses - Championship banners and arena signage - Broadcast equipment, including cameras, tripods, and desks - Court-side chairs, benches, and ball racks - Supporting props: trash kit, barricades, storage carts, cables, cups Additional Props: Varied materials such as rubber (basketballs), plastic (barriers), and fabric (banners) Design and Structure - Layout: Symmetrical stadium layout with full audience seating coverage around the court. - Architecture: Realistic, modern indoor sports venue with structural depth and ceiling design. - Visual Composition: Red, white, and blue seat arrangement for a professional sports theme. - Detailing: High-resolution elements including LED panels, scoreboard graphics, and signage. - Modularity: Props, seats, lights, and digital elements can be easily modified or hidden as needed Materials and Texturing - Court Floor: Varnished hardwood parquet with basketball linework and reflectivity - Seating: Molded plastic with matte texture in team color scheme - Digital Displays: Emissive materials suitable for custom screen graphics - Metal Structures: Realistic shaders with metallic wear and roughness maps Support BEFORE YOU LEAVE A RATING ON MY 3D MODEL: If you have any questions or issues with my models (formats, textures) just WRITE ME. I always answer and support my clients.Tags: basketball arena, stadium, basketball stadium, sports interior, indoor court, jumbotron, scoreboard, arena lighting, championship, basketball court, PBR stadium, sports asset, broadcast arena, esports, 3D arena, virtual production, modular stadium, unity, unreal engine, blender, v-ray, realistic sports venue, architectural visualization, game environment, event arena, court-side, digital signage Number of textures: 195 Texture dimensions: 1k, 2k, 4k Polygon count: Total Triangles: 67.4 M Total Vertices: 58.4 M Average Triangles per Prefab: 40 237 Minimum polygon count: 2 Triangles (4 Vertices) Maximum polygon count: 2.4 M Triangles (2.1 M Vertices) Number of meshes/prefabs: 1676 Rigging: No Animation count: 0 UV mapping: Yes LOD information: no LODs Types of materials and texture maps: Built-in Light Pipeline, PBR Textures

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