SciFi Neon Buildings
Unity · 模型
◼ Behold! CatBorg Studio™ Presents ◼ Mesh editing made easy- powerful in-editor geometry tools for Unity. ◼ Key Features ◼ Standalone: No external packages or dependencies required. Editor-Integrated: Works directly inside the Unity Editor- no need to export to Blender or other tools. Customizable: Assign your own shortcuts for rapid workflow. 🟢 MeshFilter: Fully supported 🟡 SkinnedMeshRenderer: Supported (Experimental, introduced in v1.7.0) ◼ Toolset Overview ◼ Pivot Tools: Pivot Set Pivot To Selection Pivot Center of Mass Pivot Bottom Mesh Tools: Mesh Merge Mesh Move Mesh Rotate Mesh Scale Mesh Delete Decimator (Beta) Limited Disolve (Beta) Separate Tools Separate By Loose Parts Separate Selected Split Selected Repair Tools Bake Scale Orientation Set Bind To Rig Transfer Weights Remove Unused Materials Flip Normals Flat Shading Smooth Shading Other Tools Save As FBX Save As Mesh Make Static (Current Pose) Mase Static (Rest Pose) Select Tools Select Linked DeSelect Linked Select More Select Less Invert Selection Select All Rectangle Selection Lasso Selection Circle Selection Texture Painter Brush (Beta) Eraser (Beta) Bucket (Beta) Recolor (Beta) Stamp (Beta) ◼ Support & Updates ◼ Help Desk (Discord) Quick Start Guide (GitHub Quick Start Guide)