Hook Wars Online Multiplayer (Photon Fusion v2)
Unity · Template
# 🎮 Get 13 Puzzle – Ready-to-Publish Puzzle Game Template A clean, modern puzzle game template designed for mobile and fast publishing. **Merge matching tiles** to reach 13 or complete number targets — with two polished game modes, built-in haptics, boosters, daily rewards, and Unity Ads support. > ⚡ Lightweight, offline-ready, and fully extendable. No third-party SDKs. Just open, build, and publish. --- ## ✅ Key Features - ✨ **2 Game Modes** • Endless Mode – Relax and reach 13 • Level Mode – Complete number goals in limited moves - 🧩 **50 Built-in Levels** • ScriptableObject-based structure • Each level defines starting tiles, goals, and move limits • Easy to expand — no coding required - 🔊 **Sound Effects** (names are set up, but no actual audio files included — for structure/testing only) - 📳 **Haptic Feedback** for mobile interactions - 💰 **Daily Rewards**, **Coins**, and **Boosters** - 🎨 Unlockable **Themes** and post-level **Image Collection** - 📱 Clean UI using **TextMeshPro** - 📺 **Unity Ads** (Rewarded + Interstitial) via `LCAdsSettings` - 🔧 Modular UI prefab: `Prefabs/UIs/UIHandler.prefab` --- ## 🚀 Quick Setup – Ready to Publish - 🧼 Clean, organized C# code (Unity 2022.3.60f1) - ✅ Built-in ads editor: Window > Logcat.team > AdsSettings. Just insert Unity Ads IDs — no extra setup needed - 🧳 Small build size (~ ⚠️ *WebGL demo is for gameplay preview only. Unity Ads, haptic behavior may differ from mobile builds.* --- ## 📂 Package Contents - Complete Unity project - 2 game modes - 50 pre-built levels (expandable) - Booster system - Daily reward system - Coin economy & shop - Haptic manager - Ads system with editor window - Level data in `Resources/Levels/` - Modular UI prefab (`UIHandler.prefab`) - Clean, readable, commented C# scripts --- - ✅ **Unity Version:** Requires **Unity 2022.3.60f1 (LTS)** or higher - ✅ **Render Pipeline:** Built-in Render Pipeline (URP & HDRP not tested) - ✅ **Programming Language:** C# - ✅ **Mobile Ready:** Android & iOS - ✅ **WebGL Compatible:** Yes (for demo only — Ads, haptics may be limited) - ✅ **UI System:** Uses **TextMeshPro** (Unity built-in package) - ✅ **Ads Integration:** Unity Ads (Rewarded + Interstitial) via `LCAdsSettings` - ✅ **Font:** Uses **Oswald-Bold**, licensed under **SIL Open Font License 1.1** (see `LICENSE_Oswald-Bold.txt`) - 🚫 **Audio:** No production-ready audio included. Placeholder sounds are provided only to demonstrate the audio controller. You must replace them with your own licensed audio before publishing. - ✅ **Haptic Feedback:** Integrated for mobile platforms - ❌ **No third-party plugins or SDKs required**