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Tri Peaks Solitaire – Complete Game Template Ship your own polished Tri Peaks Solitaire game in Unity—fast. This is a production-ready, fully customizable Tri Peaks (Three Peaks) solitaire template designed for developers who want to reskin, extend, and launch without rebuilding core systems from scratch. Core Gameplay A complete Tri Peaks experience, fully implemented and ready to go: Classic Tri Peaks rules with King ↔ Ace wrap Face-up / face-down cards with proper blocking logic Draw pile + waste pile system Combo streak scoring with timing windows Win / lose conditions (board clear + no moves state) Star ratings (1–3) based on score thresholds Coin rewards with optional milestone bonuses Progression System Built to support real game progression out of the box: ScriptableObject-based levels World/scene organization support Level select “road” UI with : Star ratings Hard level badges Level thumbnails Clean Menu → Gameplay flow Lightweight level loading bridge system (no messy scene transitions) Boosters & Economy Monetization-ready foundation: Wild Card and Undo boosters Configurable free uses per level Currency-based purchases Pre-wired UI hooks for economy systems Save System Flexible and dev-friendly persistence: JSON-based save system Multiple save slots Auto save / load support Built-in Save Editor Window:Inspect saves Modify values during development Rapid testing workflow Built-In Polish (No Tweening Package Required) Juice and feedback included—no extra dependencies: Staged results sequence:Score count-up Star reveals Coin “doober” animations to HUD Floating score + combo popups Combo meter system Screen fades & transitions Procedural confetti + flash effects Responsive UI feedback (“button juice”) Audio Manager:Separate Music / SFX channels Plug-and-play UI hooks Editor Tools & Workflow Designed for speed and iteration: Visual Level Editor:Grid-based layout Presets Paint modes UI Builders:Gameplay UI generator Main Menu generator Creates wired graybox prefabs instantly Quick Setup inspectors for key systems Debug tools for rapid iteration in Play Mode Why This Asset? Skip months of foundational work Built with scalability and extensibility in mind Clean architecture using ScriptableObjects + modular systems Ideal for mobile, WebGL, and casual game pipelines Ready for reskinning, live ops, and monetization expansion Perfect For Developers building casual/mobile card games Studios needing a fast production baseline Asset flippers / reskin pipelines Prototyping or live ops experimentation Requirements Unity 2021.3 LTS or newer · TextMeshPro · URP recommended, not mandatory. Ideal for Casual/card games, prototypes, learning projects, or as a base for themed peaks solitaire with your own art and metagame.