WW2 Pack - Ruined Town
Unity · Models
Need a cozy, book-filled café for your next scene? I’ve got just the spot! The Library Café Environment Pack blends the charm of a neighborhood coffeehouse with the quiet comfort of a library. Perfectly crafted to drop right into your Unity project. From coffee counters and barista gear to shelves stacked with books and inviting seating areas, every asset has been carefully designed for realism and atmosphere. Whether you’re building a cinematic, game level, or training simulation, this café is ready to welcome your characters in style. 🐾 Here’s what I packed for you: Modular café interiors (walls, windows, counters, shelves) Barista-ready coffee station (espresso machine, grinders, cups, sink, fridge) Cozy seating options (tables, chairs, booths, reading corners) Library details (books, magazines, plants, décor) Warm ambient lighting and realistic props for storytelling 🐾 Key Features: PBR textures Custom collisions for gameplay-ready use Optimized for interior lighting setup Material instances for easy color tweaks Got a question or need assistance? Be part of the community! INSTAGRAM | FACEBOOK | LINKEDIN | X | YOUTUBE Features: 152 Unique Meshes Attention to Detail / AAA Quality Controllable parameters in Materials High-Quality Assets Game ready/Optimized Unique Concepts of Assets High Attention to Details Material Variations For Some Assets Texture Sizes: 4096 2048 1024 Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets Collision: Yes, Custom collisions for complex assets LODs: Yes, 4 LODs for complex assets Average Poly Count: around 1K up to 525K Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material. Props: Table, Bookshelf, Chair, Espresso Grinder, Headphone, Mug, Milk Pitcher, Plate, Mouse, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic] Architecture: Floor, Walls, Column, Door, Ceiling etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic] Vegetation: Vine Falling, Vine Climbing, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic] Number of Meshes: 152 Unique Meshes Number of Materials: 124 Number of Textures: 255 Supported Development Platforms: All Platforms This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.