One Handed Sword Animset Pro
Asset description
If tweaking something would make the animation set easier to use in unity, please let me know. scabbard3288@gmail.com The animation set includes 110 usable animations. 4 Idle :Idle and crouch, including crouch in and out animations. 4 Dodge: Ground 4-way dodge. 13 Jump: in place, double, forward, back,and super Jump available for sprinting. 4 Turn :Two-way 90-degree and 180-degree turning animations. 27 Move:includes walking, running, crouch walking, sprinting, and sprint in and out animations. 6 Block:Block in and out, countering, and being Breach, Idle and hit. 3 Buff:in,loop,and out. 2 Switch: Used for weapon deployment and retrieval state switch animations. 1 Dead 22 Hit:Includes standing hit, weakened state, knockdown, and grounded state animations, along with their respective recovery animations. 24 Attack:3 ground combos, 1 sprint attack, and the remaining part for air attacks. The animation frame rate is 60 frames per second. Hand-crafted animation Added 5 additional bones to extend the UE4 Mannequin skeleton. Within this animation set, for attack animations involving a switch of the weapon hand, animations were added to the 'weapon_r' bone, while weapon deployment and retrieval animations utilized the added 'weapon_b_a' bone. Animation count:123 Animation type:29 in-place animations, 81 root-motion animations, and 13 montage animations for preview.