Big Star Station
Asset description
Greetings! 🚀🛰️ Beneath silent vents and engineered steel, the station hums with precision. This sci-fi interior blends industrial order with obsessive detail—perfect for orbital hangars, spaceship corridors, or deep-space facilities. Crafted in Solidworks and finished with lighting, every surface holds up in cinematic close-ups. What’s Included: Modular walls, floors, ceilings, and hangar structures High-poly assets with crisp micro details for CG-level fidelity Custom corridors and expansive rooms built from modular kits Sci-fi crates, terminal panels, light fixtures, and docking props Barrier posts, cables, caution decals, and engineered trim Face-weighted normals and Lumen-based lighting setup Built for games, films, and any sci-fi project that demands precision. Got a question or need assistance?INSTAGRAM ARTSTATION TWITTER YOUTUBE Features: 143 Unique Meshes Attention to Detail / AAA Quality Controllable parameters in Materials High-Quality Assets Game ready/Optimized Unique Concepts of Assets High Attention to Details Material Variations For Some Assets Texture Sizes: 4096 2048 1024 Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets Collision: Yes, Custom collisions for complex assets LODs: Yes, 4 LODs for complex assets Average Poly Count: around 12 up to 41K Texture Map Types: Base Color / Diffuse, Normal, Smoothness/Roughness, Metallic, Opacity Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic and Opacity Texture Maps according to the material. Props: Wall Fans, Ventilator, Ammunition Boxes, Pallet, Bollard, Bullet Box, Missile, Canister, Bullet Case, Wires, Carts, Lifter, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic] Architecture: Floors, Walls, Windows, Planes, Hangar Door, Hangar Walls, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic] Number of Meshes: 143 Unique Meshes Number of Materials: 79 Number of Textures: 163 Supported Development Platforms: All Platforms This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.