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Gita Assets

-= Kigh City =- MONSTER PACKAGE

-= Kigh City =- MONSTER PACKAGE

Asset description

Be careful: this is monster package! includes: 👤 full armored, rigged, high-detailed and pistons programmed 'Terminator T-101' character, look: (due differences T1-T2 movie hand anatomy, I choose - T1 anatomy; T1-T2 movies character precision ~98%). 👉 subway / bus model public transport with interior, vertical moving, high-detailed, look: 🐶🐦 nature creatures - pigeons and dogs, programmed, scripted, rigged, animated, programmatically moving by routs, look: (dogs robots, dogs animals: pigeons animals: 👉 TONS of high-detailed props variety, look: 👤 cyborgs-robots variety: humanoids, static, ground based, tv-s, aliens, wires; rigged, animated, scripted, look: 👉 high-detailed sci-fi passenger cars variety (Chevrolet-like), look: 👉 ultra high-detailed big trucks sci-fi ('Ural'), animated, detailed, wheels fold-unfold, look: 👉 ultra high-detailed big trucks sci-fi - firecar, look: 👉 high-detailed 'Pescadero' police car (Ford-like) sci-fi, animated, look: 👉 police car (Ford), look: 👉 taxi car (Ford), look: 👉 tons of high-detailed props; 🚶🏃👫 city details level, look: 👉 tons of wires; 👉 tons of high-detailed modular walls, look: 👉 hot-dog stand; 👉 background car traffic scripts; 👉 moving programmed LAZERS, lazer scanners - scan obstacles and generate sci-fi LAZER rays, look: 👉 ground, programmed robots: wake up from underground, scan around, animation, go underground again program, look: 👉 animated props; 👉 girl videos from city screens ads; 👉 with LOD's; 👉 HDRP; 👉 URP; 👉 PBR materials; 👉 only standard Unity shaders (HDRP lit, URP lit) - no custom overdoze; 👉 demoscene from videos / screenshots. 💋 Girls from ads videos in the package here: 💋 Get ads mp4 videos of girls (assign these videos to video player component in the city - all included) here: google drive 🔔 URP setup 🔔 import FULL hdrp package first; import (overwrite) urp patch (ALL TEXTURES STORED IN HDRP variant!!!) after that. !!! URP setup !!! import FULL hdrp package first; import (overwrite) urp patch (ALL TEXTURES STORED IN HDRP variant!!!) after that. Number of Textures: 1236 Number of Unique Meshes: 241 Tris Count: 50 - 20.000 - 50.000 Collision: (Yes - automatically generated) LODs: (Yes) Number of LODs: (Lod0, Lod1, lod2) Rigged: (Yes) Number of Characters: 8 Animated: (Yes) Number of Animations: 10 Number of Materials: 322 Materials: PBR Texture Resolutions: (2K, 4K)

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