正在加载商城…
极塔素材

FurBrush Studio: 3 in 1 Ultimate fur creator

FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 1

资源介绍

FurBrush – Paint, Groom & Render Realistic Fur in Unity 🐿️ Create, paint, groom, and optimize realistic fur directly inside the Unity Editor. FurBrush provides three flexible rendering methods — Shell Fur, Fur Cards, and GPU Strands — for everything from soft fuzz and short coats to long, stylized hair. ✨ Key Features Paint fur Coverage, Length, Width, and Comb direction Fast radial Pie Menu — hold Space in the Scene View Non-destructive Shell Geometry optimization Full, Balanced, Performance, and Aggressive geometry presets Live shell layer and triangle statistics Fur Cards with scattering, grooming, alpha mixing, and color modes GPU Strands with compute culling, skinning, and distance LOD Symmetry, Bleed Guard, Raycast UV, and UV1 workflow Shell and Fur Card mesh baking Support for static and skinned meshes Dedicated shaders for URP, HDRP, BUILT-IN Demo scenes, fur textures, profiles, and complete PDF documentation NOW supports curly hair, feathers and dynamic physics/gravity! Geometry Reducer (FurShellMeshReducer): Generating multiple shell layers (e.g., 16 or 28) drastically increases the triangle count. The ability to automatically reduce the base topology by 50%+ specifically for the fur layers—without affecting the character's original mesh—is a massive performance advantage that is rarely found in cheaper alternatives. Dynamic Alpha Mixing (Organic Variety): The painting brush allows you to select either a single strand texture or select multiple alphas at once. When painting, the system dynamically and randomly mixes the chosen alpha templates, creating highly organic, natural-looking fur variation and breaking up repetitive tiling patterns. Zero-Setup Smart Importing: Drag-and-drop your custom grayscale alpha maps directly into the tool's folder. The built-in asset postprocessor (AssetPostprocessor) automatically configures them with optimal linear settings, high-quality uncompressed format, and enables Preserve Coverage mipmapping. This ensures that fine hair fibers keep their exact volume and sharpness even at far distances. 🎮 Designed for Performance Reduce shell geometry without modifying the original model. Every shell layer can share the same optimized topology, significantly lowering triangle counts while keeping the workflow fully non-destructive. Use FurBrush for: Animals and creatures Stylized characters Short fur and soft fuzz Moss, velvet, grass-like surfaces Long layered coats Mobile, VR, desktop, and console projects 📦 Included URP and HDRP shaders for all three methods FurBrush Designer and Scene View tools Nine ready-to-use fur alpha textures URP and HDRP demo scenes Animated squirrel model and example prefabs Documentation and quick-start guide ✅ Compatibility Unity 2022.3 LTS or newer, including Unity 6 URP 14+ HDRP 14+ MeshRenderer and SkinnedMeshRenderer Compatibility: Unity 2022.3 LTS+, Unity 6, URP 14+, HDRP 14+. Bring your characters to life with a fast, artist-friendly fur workflow — entirely inside Unity. 🧡 Link to : DOCUMENTATION See also the other plugins: 3ClickInterior Instantly spawn walls, floors, and ceilings. Real-time Layer painting directly on floors, walls, and ceilings. Bevel (normal-based edge softening). Instantly spawn windows&Doors with holes in walls! LINK Quick Destruction Turn existing static meshes into production-ready destructibles without authoring inner geometry, manually unwrapping cut-surface UVs, or creating a dedicated interior material. LINK FurBrush Complete URP & HDRP fur authoring & rendering tool. Live-paint length, density & flow in Scene view. Shells, GPU Strands & Fur Cards methods. Fast, mobile-ready & optimized for PC/VR. LINK PhysioBrush PhysioBrush is the ultimate secondary motion tool for Unity. Intuitive vertex painting workflow. Add hair,First release tail, and jiggle physics to any character. LINK EasyLine Deform complex meshes & nested prefabs in real-time. Full ProBuilder supports. Native Longitudinal Cut subdivisions LINK ### 🛠️ TECHNICAL SPECIFICATIONS * **Total C# Scripts:** 18 * Runtime scripts: 6 (modular and clean logic) * Editor scripts: 12 (custom inspectors, paint tools, designers, and converters) * **Shaders & Compute Shaders:** * 6 Main Render Shaders (Shell, Cards, and GPU Strands for both URP and HDRP) * 3 Editor/Baking Shaders (Dilate, Position Bake, and Brush projection) * 1 Compute Shader (`FurStrandCull.compute` for high-performance strand culling) * **HLSL Include Files:** 5 (`.hlsl` files containing optimized lighting models, extrusion math, and card setups) * **Textures Included:** 10 * 1 Standard fur alpha template * 9 High-quality procedural fur alpha brushes (Alphas) for cards and strands (Resolutions up to 2048x2048) * **Assembly Definitions:** 2 (`FurBrush.Runtime.asmdef` and `FurBrush.Editor.asmdef`) * **Sample Assets (Squirrel Showcase):** * 1 Rigged 3D model (`Squirrel.fbx` with clean topology and UVs) * 4 Dedicated PBR textures (Albedo, Mask Map, Metallic/Smoothness, Normal) * 1 URP showcase Material ### ⚠️ IMPORTANT HARDWARE & SOFTWARE REQUIREMENTS * **GPU Strands (Instanced Method)** requires target platform support for **Compute Shaders** and **StructuredBuffers** (supported on DX11/DX12, Metal, Vulkan, and modern consoles; may require fallbacks on low-end WebGL 1.0 or ancient mobile devices). * Tested and optimized for **Unity 2022.3 LTS** using **URP 14+** and **HDRP**. Documentation: DOCUMENTATION LINK

FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 3FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 4FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 5FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 6FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 7FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 8FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 9FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 10FurBrush Studio: 3 in 1 Ultimate fur creator · Unity 插件 · 预览图 11