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Rig Transfer Tool

Rig Transfer Tool · Unity 插件 · 预览图 1

资源介绍

RIG TRANSFER TOOL Transfer rig and animations from one FBX to another with a single click! PERFECT FOR: • Retargeting Mixamo animations to custom characters • Applying mocap data to game-ready models • Transferring rigs between similar meshes • Quick character animation setup FEATURES: ✓ One-click rig and animation transfer ✓ Transfers ALL animation clips (not just one!) ✓ Automatic facial animation removal ✓ Facial bone weights merged to head bone ✓ Works with similar topology meshes ✓ Clean Unity Editor integration ✓ Real-time progress logging ✓ Auto-detects Blender installation HOW IT WORKS: 1. Open Tools > Rig Transfer Tool 2. Select Source FBX (with rig and animations) 3. Select Target FBX (mesh only) 4. Click "Transfer Rig & Animation" 5. Done! Your new rigged model is ready REQUIREMENTS: • Unity 2020.3 or later • Blender 3.0+ (free download from ) • Windows, macOS, or Linux WHY BLENDER? This tool uses Blender's powerful FBX processing in the background. Blender is free, open-source, and handles complex rig transfers reliably. SUPPORT: Created by CodingCannon TECHNICAL SPECIFICATIONS: Supported Unity Versions: 2020.3+ Supported Platforms: Windows, macOS, Linux Dependencies: Blender 3.0+ (free, external) File Formats: • Input: FBX • Output: FBX Features: • Editor tool (Tools menu) • Runs Blender in background (headless) • No runtime dependencies • No impact on build size Package Contents: • RigTransferWindow.cs - Unity Editor GUI • rig_transfer_blender.py - Blender processing script • Documentation and License files Processing: • Vertex weight transfer via nearest-vertex matching • NLA track-based animation export • Automatic facial bone detection and removal • Head bone weight consolidation

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