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BrazeFX - Real-Time Volumetric Fire, Smoke & VFX

BrazeFX - Real-Time Volumetric Fire, Smoke & VFX · Unity 插件 · 预览图 1

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BrazeFX is a GPU-powered effects toolkit built for Unity 6 URP. Create, direct and ship volumetric fire and smoke, large particle effects, trails, surface disintegration, procedural fracture, motion-design clones and advanced CFD visualizations, all inside Unity. Build effects interactively with artist-focused inspectors, presets and scene tools. Run simulations live, cache them for dependable playback, export flipbooks for lightweight effects, or integrate generated volumes and OpenVDB assets into larger production pipelines. BrazeFX includes tools for: Real-time volumetric fire, smoke and combustion GPU particle effects and trails Voronoi fracture and procedural impact destruction Surface disintegration and erosion effects Motion-design cloning and animation CFD airflow and wind-tunnel visualization Static and animated mesh interaction Flow-speed, temperature and pressure analysis Simulation caching and reliable playback Flipbook preview and export OpenVDB import and export Live, cached and generated volume rendering A comprehensive collection of demo scenes demonstrates the major systems and provides practical starting points. Integrated documentation explains installation, workflows, optimization and deployment. BrazeFX is designed for desktop production on Windows and macOS. It supports Unity 6 URP only. Resources Documentation: Community: Support: Unity version: Unity 6 / 6000.0 or newer Render pipeline: Universal Render Pipeline only Supported platforms: Windows and macOS desktop Tested graphics APIs: Direct3D 11 and Metal Requires a compute-shader-capable GPU Includes a configurable URP Renderer Feature GPU-accelerated volumetric fire and smoke simulation CFD domains, sources, boundaries and animated SDF obstacles CFD analysis slices, flow-speed and temperature visualization Surface-pressure visualization GPU particle rendering, forces and trails Voronoi fracture, procedural impacts and surface disintegration Motion-design cloning tools Live simulation and cache playback Flipbook preview, capture and export OpenVDB import and export workflows Render-quality profiles and advanced custom controls Includes demonstration scenes and integrated HTML documentation Built-in Render Pipeline, HDRP and custom SRPs are not supported Android, iOS, WebGL, Linux and consoles are not currently supported BrazeFX is built exclusively for the Universal Render Pipeline (URP) in Unity 6. It does not support the Built-in Render Pipeline, HDRP, or custom SRPs. A compute-shader-capable desktop GPU is required. Version 1 supports Windows and macOS desktop projects; Android, iOS, WebGL, Linux, and other platforms are not currently supported.

BrazeFX - Real-Time Volumetric Fire, Smoke & VFX · Unity 插件 · 预览图 3BrazeFX - Real-Time Volumetric Fire, Smoke & VFX · Unity 插件 · 预览图 4BrazeFX - Real-Time Volumetric Fire, Smoke & VFX · Unity 插件 · 预览图 5