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White Pigeon - Flying System - Bird Behavior

White Pigeon - Flying System - Bird Behavior · Unity 模型 · 预览图 1

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| Be part of our community on Discord | And Social Links Artstation | LinkedIn Demonstration Full YouTube - SHOWCASE Bundle PART 1 - Stylized Characters - Unity Store 🔴 Save 30% on Similar Stylized Assets – Bundles & Packs → [TAB] Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track) Features: ✅ Skin Variants: White Pigeon and Halloween Skins ✅ Modular: Membrane and eyes parts can be remove. ✅ Custom Animations: Includes flying, walking, combat, and other basic animations. ✅ Flying/Walk System: Custom Player Controller with our animations ✅ Control Rig & IK: Fully rigged for Cinema 4D, and Maya. ✅ Unity: Fully configured project with a custom controller with our animations. ✅ SRP, URP, HDRP Support: Ready for all Unity pipelines. ✅ Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones. ✅ DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D. ✅ PBR Materials, 4K Textures. 📦 File Formats: Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures. Technical Info: Version Unity - 2019, 2021, 6000 and higher DEMO scene is not included DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset Polycount: Pigeon- 8 617 Tris | 4 380 Points Control Settings (Unity): W, A, S, D – Move/Flying F - Takeoff/Landing Shift - SpeedFlying/WalkJump LBC - Attack RBC - Pecking WBC - Dead AnimationsPack consists of custom x15 animations: flying (start, loop, gliding, hover, end), idle, cleaning_feathers, pecking, jump (start, loop, end), walk, walk_jump, attack, get_hit, dead Overview 🐦 In this fantasy creature, the white dove (aka pigeon) reads as a heroic bird beside owl, eagle, and falconallies. A refined beak, layered feathers, and broad wingssell aerial presence while keeping the look stylized and production-ready. ⚙️ Tech setup is straightforward: an epicskeleton aligned for blueprintlogic, designer-friendly script utilities, and a tidy animationblueprint. Drop it into thirdperson or cinematic rigs-everything comes riggedand animated for rapid iteration. 🧠 The included birdsystem handles AI behavior, input system wiring, and character locomotion so flyingand flight feel responsive from the first press. Tune glide, perch, and takeoff states without heavy code-still fully rigged and animatedfor precise control. 🪶 A clean aesthetic plays with gentle gothic contrast - a calm light amid darkskies-nodding to corvid lineage (corvus) without making it a ravenor crow. It remains a pure white dove/pigeon, a versatile fantasy creature with expressive wings, crisp feathers, and articulate beak. Successful development to you! Demonstration Full YouTube - SHOWCASE 2.0 Update NEW Gameplay - Video Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track) Number of textures - 5 Texture dimensions - 4096x4096 Polygon count - 8 617 Tris | 4 380 Points Number of meshes/prefabs - 6/7 Rigging - Yes (rig is issued personally at your request) Animation count - x15 Animation type list - In-Place/Root UV mapping: Yes Types of materials and texture maps - PBR Feel free to contact: Email Be part of our community on Discord!

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