STYLIZED Fantasy Nature Pack: Mountains - Low Poly 3D Art
Unity · 模型
Over 2,000 game-ready, modular medieval building assets, fully optimized for low-end devices and ready to use in your games or other projects. Create your own medieval houses, towers, sawmills, farms, and other buildings. 1606 MODULAR ASSETS 1298 Modular Building/House Assets 149 Modular Tower Assets 61 Modular Sawmill Assets 54 Modular Farm Assets 44 Modular Fence Assets 58 PRE-BUILT MODULAR BUILDINGS (using modular assets) 26 Houses 11 Other Buildings 13 Towers 4 Sawmills 4 Farms 76 NON-MODULAR BUILDINGS 4 Dog Houses 48 Market Stalls 10 Toilets 8 Wells 6 Windmills (fully animated exterior and interior) 266 OTHER ASSETS 3 Axes 21 Stumps 6 Barrels 49 Boxes 2 Buckets 15 Firewood 8 Lamps 102 Market Signs 60 Wall Flags 17 BONUS ASSETS 14 Furniture (bed, chairs, cabinets, tables, shelves) 3 VFX (dust storm, fire, smoke) 23 BONUS ASSETS FROM Low Poly Nature Bundle Used to create demo scenes to show off how everything looks together. 2 Islands 4 Mountains 3 Rocks 2 Stumps 5 Terrain 7 Trees ADDITIONAL CONTENT 35 Demo scenes - to show off the assets 7 Post-Processing Profiles (Built-in, URP, HDRP) 2 Skyboxes 1 Fire Light Controller (c# script) 1 Flying Camera (c# script) 3 Textures and Materials to choose from for building color variations (easy to create your own) FEATURES Easy to import to any Render Pipeline in one click Supports URP, HDRP, and Built-In render pipelines Optimized for low-end devices LODs (handmade 2 levels of detail meshes made for 99% of the assets) Colliders (optimized, mainly box primitives) Lightmap baking support (Realtime GI and Baked GI) Real-world scale assets (tested with different FPS and Third-Person character controllers) Fully modular building prefabs Building exterior and interior Easy to change texture colors to make your own building color variations Day and night demo scenes to show off the assets in different lighting conditions Pre-built houses and other buildings using modular prefabs to show what’s possible. A good way to learn how to build your own building. Included in the Demo Scenes! Everything is organized for easier use Each modular wall asset has exterior and interior walls as a one-piece for a faster workflow and better performance Glass is a separate mesh, allowing you to hide it if you need it Doors have hinge origin, easy to animate openable doors by just rotating one axis Every mesh is created to be as low poly as possible without breaking the shape or look of the asset art style Buildings and other assets look good using a Perspective or Orthographic camera Very detailed Online Documentation and Video Tutorial. *I highly recommend watching the Video or reading the Documentation before using the asset or asking any questions! Tested and works on all versions of Unity! The lowest supported version is 2022.3. Works on all versions of Unity 6.x too. All Screenshots and videos were captured on a PC build! The player character from the images is not included! Music and sounds from the videos are not included! MY CONTACTS Follow me on X to see what I’m working on: Easy to import to any Render Pipeline in one click Supports URP, HDRP, and Built-In render pipelines Optimized for low-end devices (PC, consoles, mobile, and VR) LODs (handmade 2 levels of detail meshes made for 99% of the assets) Optimized Colliders (mainly box primitives) Lightmap baking support (Realtime GI and Baked GI) Real-world scale assets (tested with different FPS and Third-Person character controllers) Fully modular building prefabs Building exterior and interior Easy to change texture colors to make your own building color variations