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Timeflow Animation System

Timeflow Animation System · Unity Plugin · Preview 1

Asset description

Are you a Unity creator looking to create fluid cutscenes, dynamic motion graphics, or immersive audiovisual experiences? Timeflow is a versatile animation system designed for artists and developers alike, to breathe new life into your projects with ease. Timeflow offers an advanced suite of tools to animate and sequence anything within Unity, from tweens and motion paths to procedural animations to MIDI and audio-reactive behaviors. Please see the Version History for additional new features and improvements: 🔑 Core Features Animate Anything: Transform your scenes by animating nearly any property of any object. Whether crafting subtle object movements or complex transformations, Timeflow makes it possible. Precision Timing: Sync animations to music, timecode, or custom frame rates. Perfect for audio-reactive content, visualizers, or event-based sequences. Intuitive Workflow: Work faster with local and global time scopes, precomps, custom work areas, timeline markers, and grid snapping. Drag-and-drop controls, color labels, and customizable shortcuts help keep your workflow fast, organized, and creative. Advanced Graph Editor: Edit motion curves with ease using intuitive interpolation, easing, looping, and curve editing tools. Procedural & Tween Animation: Create seamless procedural motions perfect for backgrounds, looping effects, or any element requiring dynamic movement. Motion Paths & Object Placement: Use 3D Bezier curves, place objects dynamically on paths or terrains, and drive complex movement with minimal setup. Audio & MIDI Integration: Animate to beat, pitch, or note data using MIDI or audio-reactive triggers for tightly synced visuals. Channel Linking: Link properties across objects to build complex, responsive animation relationships. High-Quality Output: Includes a frame-by-frame rendering system (an alternative to Recorder) to output high resolution sequences to JPEG, PNG, EXR, TGA; including VR180, 360, and fulldome formats with support for post processing and stereoscopic output. Automatically generate videos from sequences using built-in FFMPEG automation. 💡 Why Choose Timeflow? Beyond Unity’s Timeline: A complete alternative to Timeline for general-purpose animation, ideal for motion graphics, animated story telling, cutscenes, and producing high quality videos. Artist Friendly: Drag-and-drop, auto-keyframing, color labels, and full undo support. No coding required. Powerful Tools: Timeflow is more than an animation system, it is a full suite of creative and time-saving tools to assist your workflow. Faster Iteration: Edit and preview your animations in edit mode with instant feedback. No need to enter Play Mode. Timeflow Includes... Advanced keyframing and curve editing tools 3D Bezier motion paths with velocity curves Procedural paths and tween animations Sequencing Unity animation clips and Animator blend trees Auto-rotation and auto-banking behaviors Dynamic follow and look-at capabilities Random and Perlin noise generators Dynamic object placement on paths, terrains, and colliders MIDI-based animation and audio-reactive behaviors Channel linking to create dynamic relationships Trigger custom scripts and behaviors from animation Advanced rendering with support for high resolutions and a variety of formats ❗ What Timeflow Is Not Timeflow is not a game play recording system, nor is it designed for character rigging or animation. It also doesn’t replace your audio or video editing tools, but it plays well with Unity’s built-in systems and third-party assets. 🎮 Try the Live Demo Want to see it in action before you dive in? Explore the buildable demo app with full source and assets included in the package. 👉 Start using Timeflow today and take your animation to the next level! ✔ Unity Compatibility Supports Unity 2021.3 or later Works on all target platforms Fully compatible with all render pipelines: Built-in, URP, HDRP, and Custom RP 🎨 Designed for Artists & Developers Easy to set up and use with no coding required Smooth edit-mode workflow with full previewing Integrated timeline system with advanced editing features Auto-keyframing captures changes as you work Custom transform editor enhances animation editing Undo, copy, paste, and duplicate fully supported ⏱️ Timeline & Workflow Features Local/global time scopes, precomps, and work areas Markers, color labeling, and quick selection tools Snap and grid options for seconds, frames, timecode, and BPM-based musical timing Custom keyboard shortcuts and track color palettes to streamline your workflow Looping tools for individual channels or the entire timeline Support for rigidbody-based physics animation 🌀 Animation Features Animate nearly any property: transforms, materials, shaders, post-processing, VFX, and volume properties Built-in Bezier motion paths with auto-banking and velocity control Procedural animation tools: random, Perlin noise, looping, state blending Audio & MIDI reactive behaviors Channel linking to connect animations across objects Support for Unity Animator & Animation components Create effects like stop motion and forced frame rate playback Animate objects using Unity Splines and Spine (with Spine license) 🎧 Audio, MIDI & Sync Audio spectrum analysis and beat syncing Sync to timecode, BPM, or custom frame rates Capture live MIDI input with Minis or MIDIJack 🎞️ Rendering & Output Output PNG, JPEG, EXR, TGA sequences VR180, 360, stereoscopic, and fulldome formatsSupport for any resolution, including: Batch render queue with automated video encoding via FFmpeg 🔌 Integrations Find official samples in: Package Manager > In Project > Timeflow > Samples Minis / MIDIJack – Drive animations with live MIDI input Unity Timeline – Use in tandem with Timeline for hybrid workflows Unity Splines – Animate and place objects on spline paths Spine – Layered Spine Animation sequencing (Spine license required) Adventure Creator – Full Timeflow controller integration Integration guide 🚫 Not Supported DOTS / ECS Subscenes – Timeflow does not support ECS-based subscenes, but works in hybrid ECS projects WebGL Audio Processing – Audio APIs not supported in WebGL Unity AnimationClip Editing – Timeflow does not directly modify clips, but can sequence and sync them VRChat / Udon / Script-Locked Systems – Not compatible with platforms that prevent custom C# scripts 📚 Learn & Connect 📖 Documentation: ▶️ Tutorials: YouTube Video Series Samples are provided for the Built-in render pipeline, URP, and HDRP. Also inlcuded are integrations for Unity Timeline, MidiJack, Minis, and Spine. Import the sample packages separately in the Package Manager once Timeflow is installed: Package Manager -> In Project -> Timeflow Animation System Samples -> Samples

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