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Character Creator - Fantasy

Character Creator - Fantasy · Unity Material · Preview 1

Asset description

Version 1.3 now live! The Update includes new animations, better preview area, better performance and much more! Character Creator - Fantasy 2D is a comprehensive 2D character customization system built specifically for top-down and isometric fantasy games in Unity. Whether you’re creating an RPG, tactical RTS, or a survival game with dozens of NPCs, this tool gives you everything you need to build visually consistent, modular 2D characters, fully animated in 8 directions—with zero drawing required. This is a completly stand alone version of the character creator, specifically aimed at Fantasy style games. If you are looking for modern style characters, please check out Character Creator - Modern Key Features Modular Character Assembly Build characters visually by combining interchangeable parts: ✅ 3+ Body types – Human, Undead, and Spirit ✅ 25+ Heads – Varied shapes, styles, and gear (hair, helmets, masks, monsters, etc.) ✅ 19+ Chests – Armors, jackets, vests, monster torsos, and more ✅ 2+ Belts – Armored or cloth ✅ 4+ Gloves – Gauntlets, leather, monster hands, etc. ✅ 9+ Legs – Armored pants, shorts, robes, and more ✅ 3+ Shoe types – Boots, armored boots, sandals ✅ 8+ Backpacks – Survival bags, quivers, wings, etc. ✅ 8+ Off-hands – Wooden shields, knight shields, daggers, etc. ✅ 35+ Weapons – Swords, knives, maces, axes, tools, staffs, spears, bows, and more ✅ 5+ Effects – Fire, frost, necro, and more ✅ 2+ Slash effects – Classic and detailed ✅ 5+ Mounts – Horse, ram, bear, wolf, and spider Full Color Customization Each part supports individual color tinting through toggles or a shared color swatch panel. You can also hide any gear part completely (great for NPCs or civilians). Skin tone is fully customizable. Ways to Use Character Creator Export Complete Characters: Build full character sprite sheets with any gear/weapon/animation combo. Choose the resolution you want: Iether 128x128 for HD characters or 64x64 for low res, 16-bit style. Export Parts Only: Export just a weapon, gear set, or backpack by hiding all other parts. Runtime Gear Switching: Skip pre-baked sprite sheets and use each part as a runtime layer for live gear/color changes (as shown in the example scene). Animation Clip & Animator Export: Automatically generate Unity Animation Clips (e.g. Idle_E, Run_S) and a ready-to-use Animator Controller. Auto-Generated Prefab with Controller: Optionally create a character prefab that includes the Animator and a built-in GenericCharacterController script, so you can drag and drop it into your game immediately. Slash & Effects Includes 2 animated slash effects that appear during attacks (toggleable) Includes 5 magic effect layers you can combine for custom spell visuals Optional shadow layer with customizable opacity (can be disabled) Animations – 30+ Included All animations export as clean looping sprite sheets with alpha transparency: Attack1, Attack2, Attack3 (Ranged), Attack4, Attack5, Attack6, Kick AttackRun (Melee), AttackRun2 (Ranged) Special1 CrouchIdle, CrouchRun Idle, Idle2, Idle3, Idle4 Run, RunBackwards, StrafeLeft, StrafeRight, Walk, Slide, Rolling RideIdle, RideRun, RideIdleAttack1, RideRunAttack1 TakeDamage, Die Taunt (used for crafting, interacting, etc.) Export System – Spritesheet Generator One-click export to .png spritesheets Clean grid layout per animation Optional overlays: shadows, effects, outlines Live preview for gear, color, and animation Choose which animations to include Optional export of individual frames alongside sprite sheets Automatic slicing options available Post-Processing Features Resolution Scaling: Export in HD (128x128) or pixel-style (64x64) Outline Tool: Choose between solid, glowing, or gradient outlines Static Idle: Disable idle motion for pixel-perfect or retro styles Custom Frame Rates: Choose 4–15 frames per animation Flat Color Mode: Converts all gear to flat, stylized color based on your selections Preview Settings: Adjust background color, tooltips, movement style, playback speed, and more Export the shadow and effects as seperate spritesheets Bonus Features Randomizer – Instantly generate new characters Presets – Save and load full character loadouts! Name Your Characters – Useful for organizing exports Tooltip System – Explains each feature and option UI Tileset – Includes stylized buttons, toggles, panels, and icons Unarmed/NPC Mode – Hide gear for civilians or monsters Dark Color Mode – Force darker, cohesive palettes during randomization Use Cases Tactical squad-based games RPGs with visual character creation Procedural NPC generation Survival games with visible gear progression Dialogue games with character variety RTS games with unique units Note on Usage & Customization This tool is focused on character generation and sprite export. While it includes source code and an editor UI, it's not intended as a base for building your own in-game character creator. It works best inside the Unity Editor. Please note: this tool is still new and may contain bugs or unexpected behavior. If you encounter any issues or have suggestions, feel free to reach out directly at for support, feedback, or bug reports. 📄 Licensing You may use any spritesheets or characters generated with this tool in your own games or interactive projects. However, redistribution or resale of generated assets (e.g., as packs or standalone content on marketplaces) is not allowed. Character Creator - Fantasy 2D is your complete toolkit for building vibrant, animated characters in your 2D game. Whether you're making one hero or a hundred unique NPCs, it gives you the power to create and export at scale—without leaving Unity. Unity-native (no third-party plugins or dependencies) Demo scene included with interactive player, camera, UI, and VFX Works great with pixel-perfect camera setups Requires Text mesh pro (Unity-native). Animated: Yes Sprite sheets: Yes for all parts Individual sprites: Yes, if toggled in export Sprite dimensions: 128 x128 or 64x64 sprites per animation: 8x15 maximum.

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