Big Slum Alley
Asset description
Greetings !🌆🉐 Neon haze meets concrete decay in this gritty, atmospheric urban alley. From flickering signs to damp pavement and tangled wiring, every element is designed for immersive storytelling perfect for cyberpunk scenes, street markets, or dystopian backstreets. This is a place of contrast chaotic, vibrant, and brimming with urban tension. Inspired by Asian slums, this detailed environment features a rich network of alleys, layered architecture, neon signage, and urban clutter, crafted with deep care and realism. Whether you're building a cinematic walk-through or populating a game level, this pack delivers both character and flexibility. What’s Included: Neon-lit signage (Street Food, Pubs, Discounts, and more) with a Blueprint system to customize and generate unique billboard variations Modular buildings, tangled pipes, vents, AC units, scaffolding, and street furniture Urban debris, cracked roads, cardboard boxes, tangled wires, and graffiti Decals including dirt, water splashes, stains, and grime for environmental storytelling Wet surfaces, moody lighting setups, and volumetric fog for cinematic night scenes Carefully optimized assets Highly detailed meshes designed for close-up shots and high visual fidelity Features: Realistic modeling with extreme attention to detail Use directly or build your own from modular elements Build your own urban labyrinth layered, dense, and pulsing with life. Got a question or need assistance?INSTAGRAM ARTSTATION TWITTER YOUTUBE Features: 262 Unique Meshes Attention to Detail / AAA Quality Controllable parameters in Materials High-Quality Assets Game ready/Optimized Unique Concepts of Assets High Attention to Details Material Variations For Some Assets Texture Sizes: We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you Collision: Yes, Custom collisions for complex assets LODs: Yes, 5 LODs for complex assets Average Poly Count: around 32 up to 203K Texture Map Types: Base Color / Diffuse, Normal, Smoothness/Roughness, Metallic, Opacity Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic and Opacity Texture Maps according to the material. Props: Bollard, Power Meter, Paper Box,Traffic Assets, Billboard Stand, Air Conditioner, Stones, Cables, Paint Bottle, Street Signs, PVC Pipes, Traffic Barrel, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic] Architecture: Floors, Walls, Windows, Planes, Stairs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic] Number of Meshes: 262 Unique Meshes Number of Materials: 67 Number of Textures: 99 Supported Development Platforms: All Platforms This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.