BlendPoly City Characters - Low Poly Assets
Unity · 模型
◇━━━━━━━━━━━━◇━━━━━━━━━━◇ YouTube | Instagram | Unity | ArtStation | LinkedIn ◇━━━━━━━━━━━━◇━━━━━━━━━━◇ Production-ready modular character designed for modern real-time projects. Lynx - Urban Scout is a fully game-ready character built for gameplay, cinematics, interactive environments, and customization workflows. The character combines a modular cyberpunk scout setup, Apple ARKit facial blendshapes, Unreal Engine and Unity support, advanced material workflows, and production-friendly asset organization. Key Features Fully game-ready character Modular body and outfit systems Epic Skeleton compatible (UE5 proportions) Apple ARKit facial blendshapes included Advanced material setup with easy color customization Production-friendly asset structure Separate weapon mesh included Unreal Engine and Unity projects included FBX and OBJ formats included Polycount (No LOD system included) SK_Lynx_01.fbx Faces 28931 - Tris 57268 - Verts 31492 SK_Lynx_02.fbx Faces 30187 - Tris 59780 - Verts 33031 SK_Lynx_Base_Garment.fbx Faces 26249 - Tris 52218 - Verts 28303 SK_Lynx_FullSet.fbx Faces 48722 - Tris 96692 - Verts 53343 SM_Lynx_Weapon_01.fbx Faces 1292 - Tris 2332 - Verts 1164 Rig & Animation Compatibility Rigged to Epic Skeleton with preserved main hierarchy Compatible with standard Unreal Engine animations Facial animation supported via morph targets Additional bones are included for extended control and optional physics setups. Full list of additional bones is available in the documentation. Facial Blendshapes 52 Apple ARKit blendshapes Calibrated for facial animation and expression control Tested with Live Link Face in Unreal Engine Compatible with facial capture and streaming workflows Modularity & Customization Fully modular character structure Individual body and outfit parts can be enabled or disabled Hidden geometry under clothing for improved performance Easy color customization using material instances Designed to support multiple variations from a single base character Materials & Textures Advanced real-time materials included Custom Shader Graph materials for color and detail customization (Unity) MatID masks for fast and intuitive color changes Designed for efficient iteration and customization Engine Compatibility & Projects Unreal Engine Supported versions: 4.24+ Epic Skeleton compatible with additional bones Facial animation supported via morph targets Advanced material instances with MatID color masks Demo scene included for preview and testing Basic third-person demo animations included Hair wind simulation setup included Unity Compatible with Built-in, URP, and HDRP render pipelines Humanoid rig with eye and jaw bones Facial animation driven by BlendShapes FullSet.fbx included for customization Works with standard Humanoid animations from the Asset Store Environments shown in preview images or videos are used for presentation purposes only Important Notes Advanced gameplay systems, controllers, and custom animation systems are not included SUPPORT Lynx - Urban Scout Render Pipeline Compatibility Built-in Render Pipeline Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP) Included Formats Unity package FBX OBJ Textures Unreal Engine project delivery Substance Painter project archive Rig Humanoid rig Epic Skeleton compatible main hierarchy Eye and jaw bones included Additional bones included for hair and extended character controls Facial Setup 52 Apple ARKit blendshapes Facial animation supported by BlendShapes / morph targets Additional bones documentation: Lynx additional bones sheet Polycount (No LOD system included) SK_Lynx_01.fbx Faces 28931 - Tris 57268 - Verts 31492 SK_Lynx_02.fbx Faces 30187 - Tris 59780 - Verts 33031 SK_Lynx_Base_Garment.fbx Faces 26249 - Tris 52218 - Verts 28303 SK_Lynx_FullSet.fbx Faces 48722 - Tris 96692 - Verts 53343 SM_Lynx_Weapon_01.fbx Faces 1292 - Tris 2332 - Verts 1164 Materials & Textures PBR texture workflow MatID masks for material color customization Unity Shader Graph materials for customization Texture archive includes PNG textures up to 4096x4096 Notes Advanced gameplay systems, controllers, and custom animation systems are not included. Preview environments are for presentation only. Unity package upload/version management should be reviewed manually in the Publisher Portal before release. Lynx is compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP). Built-in Render Pipeline materials are included. URP materials are included. HDRP materials are included.